Here's a reading list we've compiled if you fancy getting stuck into a book, whether you're a beginner or a veteran, they should be a good read!

Music
- A Composer's Guide to Game Music - Winifred Phillips
- Game Sound - Karen Collins
- Understanding Video Game Music - Tim Summers
- Composing Music for Games - Chance Thomas
- Writing Interactive Music for Games - Michael Sweet
Sound Design
- Game Sound - Karen Collins
- Leading with Sound: Proactive Sound Practices in Video Game Development - Rob Bridgett
- The Essential Guide to Game Audio - Steve Horowitz
- The Sound Effects Bible - Ric Viers
- Designing Sound - Andy Farnell
Dialogue Editing
- Dialogue Editing for Motion Pictures - John Purcell
- The Human Voice - Anne Karpf
Read any books that really helped your practice and understanding of game audio? Just get in touch and we will add them!
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